It wasn’t particularly distracting either remarkably, the hit that the image quality takes is very little. The issue here was that I was so focused on the action itself - my button inputs and the results of them - that I wasn’t really paying attention to the 3D effect all that much. It’s a bit of an odd effect, but surprisingly effective, almost as if you were looking at a diorama come to life on your television set.Īs far as gameplay and immersion goes, once combat started up and I was controlling the on-screen action, the effects were still noticeable, but not as much. As I moved Batman down the halls of Arkham, following guards as we escorted a restrained Joker, there was some clear separation between the models and the game’s environments. The effect was more obvious once the game’s long opening sequence kicked in. Instead, the Batmobile itself was felt slightly offset from the street, the buildings in the foreground of the sky-line “popped” more, and the gate leading into Arkham Asylum had clear and apparent depth. And I seriously mean “subtle.”īecause Arkham Asylum‘s cut-scenes were (presumably) not designed with 3D in mind, there was none of that “debris flying towards the screen” nonsense you get with content designed with 3D intentions. As the camera panned across the Gotham City sky-line and the Batmobile raced through the city’s streets, I started to notice the subtle 3D effects. But when the game booted up and I was given my initial set-up choices, I immediately flipped on the effect and (as instructed) slid on the rather silly-looking 3D glasses.Īs the game’s first cut-scene kicked in, I wasn’t sure if it was “working.” I didn’t see much of a difference, but was immediately surprised that the pink and green lenses didn’t interfere with the color quality much, if at all.
The 3D effects in the game are fully optional, and can be toggled on and off in the options menu at any time. It requires 3D glasses with pink and green lenses, two pairs (one Batman-themed, the other “Welcome to the Madhouse” Joker-themed) of which ship with Batman: Arkham Asylum. The method allows developers to implement 3D stereoscopic tech into existing titles, leveraging depth-of-field to create multi-layered effects. Without going into too much technical detail, the 3D utilized in Batman: Arkham Asylum Game of the Year Edition is a process called TriOviz 3D. How does the 3D look, and does it add anything to the experience? I took it for a test run. But the real extra to note here is that Batman: Arkham Asylum can now be played in 3D, on any television, using the included 3D glasses. The four challenge maps - “Scarecrow Nightmare,” “Crime Alley,” “Totally Insane,” and “Nocturnal Hunter” - are a nice addition to the already great gaming experience. Packed with the original game, the disc (for both Xbox 360 and PlayStation 3) also includes additional content previously only available as downloads. Sign up to our newsletter for the latest news and special offers.Last week, Eidos Interactive released a “Game of the Year Edition” for Rocksteady Studios’ critically-acclaimed Batman: Arkham Asylum, less than a year after the game’s initial release.
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3DS Atari 2600 Atari 5200 Atari 7800 Colecovision DS Funko Pop Game Boy Advance Gameboy Advance Gamecube general Genesis Handheld Intellivision Magnavox Odyssey 2 MTG NES Nintendo Switch PC Plug & Play Pokemon PS1 PS2 PS3 PS3 Controller PS4 PS4 Accessory PS5 PSP SNES Switch Switch Controller Switch Headset Wii Wii U Xbox Xbox 360 Xbox One Xbox One Headset XBox Other Xbox Series S Xbox Series X Yu-Gi-Oh.